Developer: Telltale Games
Writers (according to wiki): Sean Vanaman, Mark Darin, Gary Whitta
Whoaaaaaaaaaaaaaaaaaaaaa
Beware! Once you start, it's hard to put the controller down!
This is kind of like Mad Libs TV (if you remember the Mad Libs word game) and I love it! I do wish that the programmers got hard core and created ten times as many scenarios and outcomes. There is one PS3 in the house and my roommates and I often watched each other play so we could see what happens when different decisions are made. Sometimes different decisions would have pretty different results, but more often than not - the same thing would happen.
For example, early on in the game there is a woman in your group that shoots someone else in your group and it's up to you at that point whether or not to leave her behind. Whether or not you choose to leave her behind right then and there doesn't matter for long because ten minutes later in the game she leaves on her own. Sure the group has different opinions about you depending on the circumstances, but I thought it could be even better if that woman stayed even longer. The same is usually true for when a character dies also. Sometimes you can choose to kill a character, but whether you do or don't - that person is still going to die real soon.
I know all these decisions change how the people in your group feel about you, but it never gets to the point where the story changes. I wish the story could change! When you start Season One, it will end in the same way for you that it does for everyone else. I thought it would be way more cool if there were 7 to 10 different routes the game could go.
Now, I know the end of Season One matters because of the way Season Two begins, but I think among those different stories/paths you chose to follow, I think they could all still end in such a way that Season Two could pick up where it needs to.
I could see the counter argument being - if you chose a different path, then you wouldn't have experienced the full-circle and cinematic ending (spoiler alert - because that's what happens) but I like options yedig. I wanted to play a zombie game where I could actually do what I would want to do in those circumstances. For example, I would have liked to try and re-fortify a place to survive, similar to how Rick and the gang stay in the Jail in the real Walking Dead.
Anyways - I didn't get to play season two yet, but I do know that (SPOILER ALERT) you play as Clementine, and I'm not sure how I feel about that. I'm sure it will still be pretty damn awesome, but one of my favorite parts about the game is that you are responsible for this little girl the whole time. For me, that raised the stakes a lot.I'm sure I will eventually get to season two, until then:
PLAY THE WALKING DEAD SEASON ONE!

